Все сделал как написано, но результа нет!!! Вот мой конфигЖ
sets sv_hostname "^1Sergun^2War"
sets _Admin "Sergun"
sets _Email ""
sets _Website ""
sets _Location "Russia_Apatity"
sets _Irc "none"
sets _Mod "PAM4_01"
sets _ModVer "ClanBase Match Settings"
sets _ModUpdate "PAM4"
sets _Maps ""
set scr_motd ""
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
//set net_ip "172.22.20.140" // Set your servers IP address
//set net_port "28960" // Set your port number
set com_hunkMegs "1024"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "1" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers
set sv_gamespy "1"
// Password Settings
set rcon_password "mushta" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
set g_password "" //Server password
// Player slots setup
set sv_maxclients "20" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
// Client Download Settings (0=off/1=on)
set sv_allowdownload "1"
seta sv_wwwDownload "1"
//seta sv_wwwBaseURL "ftp:/172.22.20.140/Mycop/serverfiles"
seta sv_wwwDlDisconnected "0" (Note: Set this to "0")
// Rate
set sv_maxRate "25000"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"
// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "0"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
// Team-Balance and Voting
set scr_teambalance "0"
set g_allowvote "1"
// limits the number of players that can choose each class type
set class_assault_limit 99
set class_specops_limit 99
set class_heavygunner_limit 1
set class_demolitions_limit 99
class_sniper_limit 1
// enables dropping of specified weapon class
set class_assault_allowdrop 1
set class_specops_allowdrop 1
set class_heavygunner_allowdrop 1
set class_demolitions_allowdrop 1
set class_sniper_allowdrop 0
// assault rifles
set weap_allow_m16 1
set weap_allow_ak47 1
set weap_allow_m4 1
set weap_allow_g3 1
set weap_allow_g36c 1
set weap_allow_m14 1
set weap_allow_mp44 1
// assault attachments 1
set attach_allow_assault_none 1
set attach_allow_assault_gl 0
set attach_allow_assault_reflex 1
set attach_allow_assault_silencer 1
set attach_allow_assault_acog 1
// smgs
set weap_allow_mp5 1
set weap_allow_skorpion 1
set weap_allow_uzi 1
set weap_allow_ak74u 1
set weap_allow_p90 0
// smg attachments
set attach_allow_smg_none 1
set attach_allow_smg_reflex 1
set attach_allow_smg_silencer 1
set attach_allow_smg_acog 1
// shotguns
set weap_allow_m1014 1
set weap_allow_winchester1200 1
// shotgun attachments
set attach_allow_shotgun_none 1
set attach_allow_shotgun_reflex 1
set attach_allow_shotgun_grip 1
// light machine guns
set weap_allow_saw 1
set weap_allow_rpd 1
set weap_allow_m60e4 1
// lmg attachments
set attach_allow_lmg_none 1
set attach_allow_lmg_reflex 1
set attach_allow_lmg_grip 1
set attach_allow_lmg_acog 1
// sniper rifles
set weap_allow_dragunov 1
set weap_allow_m40a3 1
set weap_allow_barrett 1
set weap_allow_remington700 1
set weap_allow_m21 1
// sniper attachments
set attach_allow_sniper_none 1
set attach_allow_sniper_acog 1
// pistols
set weap_allow_beretta 1
set weap_allow_colt45 1
set weap_allow_usp 1
set weap_allow_deserteagle 1
set weap_allow_deserteaglegold 1
// pistol attachments
set attach_allow_pistol_none 1
set attach_allow_pistol_silencer 1
// grenades
set weap_allow_frag_grenade 1
set weap_allow_concussion_grenade 1
set weap_allow_flash_grenade 1
set weap_allow_smoke_grenade 1
// perks
set perk_allow_specialty_parabolic 0
set perk_allow_specialty_gpsjammer 0
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 0
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 1
set perk_allow_specialty_explosivedamage 0
set perk_allow_specialty_pistoldeath 0
set perk_allow_specialty_grenadepulldeath 0
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 0
set perk_allow_specialty_rof 0
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 0
set perk_allow_specialty_fraggrenade 0
set perk_allow_specialty_specialgrenade 0
set perk_allow_c4_mp 0
set perk_allow_claymore_mp 0
set perk_allow_rpg_mp 0
// assault class default loadout
set class_assault_primary m4
set class_assault_primary_attachment none
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_extraammo
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_bulletpenetration
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
// specops class default loadout
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 specialty_extraammo
set class_specops_perk2 specialty_bulletdamage
set class_specops_perk3 specialty_bulletpenetration
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
// heavygunner class default loadout
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_extraammo
set class_heavygunner_perk2 specialty_bulletdamage
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
// demolitions class default loadout
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 specialty_extraammo
set class_demolitions_perk2 specialty_bulletdamage
set class_demolitions_perk3 specialty_bulletpenetration
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
// sniper class default loadout
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_extraammo
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 1
set scr_enable_music 0
set scr_enable_hiticon 1
// gameplay
set scr_game_allowkillcam 0
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 0
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 0
// hardpoints
set scr_hardpoint_allowartillery 0
set scr_hardpoint_allowuav 0
set scr_hardpoint_allowhelicopter 0
// teams
set scr_team_fftype 1
set scr_team_teamkillspawndelay 0
set scr_team_kickteamkillers 0
// player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 0
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 0
// SD commands
set scr_sd_defusetime 7.5
set scr_sd_planttime 5
set scr_sd_bombtimer 60
set scr_sd_scorelimit 0
set scr_sd_roundswitch 0
set scr_sd_roundlimit 20
set scr_sd_timelimit 2
// Domination
set scr_dom_scorelimit "0"
set scr_dom_timelimit "15"
set scr_dom_roundlimit "1"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "5"
set scr_dom_waverespawndelay "0"
// Teamdeath Match
set scr_war_scorelimit "0"
set scr_war_timelimit "15"
set scr_war_roundlimit "1"
set scr_war_numlives "0"
set scr_war_playerrespawndelay "0"
set scr_war_waverespawndelay "0"
// Sabotoge
set scr_sab_scorelimit "0"
set scr_sab_timelimit "10"
set scr_sab_roundlimit "0"
set scr_sab_roundswitch "3"
set scr_sab_numlives "0"
set scr_sab_bombtimer "30"
set scr_sab_planttime "5"
set scr_sab_defusetime "5"
set scr_sab_hotpotato "0"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_waverespawndelay "0"
// King of the Hill
set scr_koth_scorelimit "0"
set scr_koth_timelimit "15"
set scr_koth_roundlimit "2"
set scr_koth_roundswitch "1"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_waverespawndelay "0"
set koth_autodestroytime "120"
set koth_spawntime "0"
set koth_kothmode "0"
set koth_capturetime "20"
set koth_destroytime "10"
set koth_delayPlayer "0"
set koth_spawnDelay "45
// custom commands
//set sv_fps "30"
set g_gametype "war"
set scr_game_graceperiod 10
set sv_connectTimeout "180"
// MAPROTATION
set sv_mapRotation "gametype sd map mp_showdown gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_backlot gametype sd map mp_strike gametype sd map mp_vacant gametype sd map mp_sharqi_day"
set pam_mode cb
//pb_sv_load pbsv.cfg
Про ркон имя карты савсем не понял, я прописал в конфиге gametype sd map mp_sharqi_day но результа нет...
Где ошибка???
Описание карты:
mp_sharqi_day by Zeroy
---------------------
This is the Final release of the map. Most bugs have hopefully been caught, it is Final version unless a major bug is found.
All feedback and/or suggestions to the raidersmerciless.com or infinityward.com mapping forums or directly on my site:
http://www.zeroy.com/tacticalnight/index.php?topic=96.0
Email: zeroy99@gmail.com
NOTES: !!! Only tested on 1.5 and AWE4 1.2 !!!
Changes in this version:
------------------------
- New minimap
- New Loadscreen
- TV Station sides can be accessed again
- Added way around the hills between Axis spawn and TV Station
- Removed Leaking/Explosive barrels (issues with oil decals)
- Added breakable glass to the Double container
The map
-------
It took well over 200 hours from start to finish (started on 19/01/08)
* 11 Fx are used in the map
* Scripts used for elevator, breakables, fan spining
* 146 Textures in use
* 963 terrain patches (including blending layers)
* Near 14000 models placed in map (not unique :p)
* Compile time of about 4 hours
note: Tutorials for all scripts used in this map can be found here: http://www.zeroy.com/tacticalnight/index.php?board=12.0
Gametypes
---------
This map supports: DM/TDM/DOM/SAB/SD/KOTH -- it does not support Oldschool mod.
If you run AWE4 you can enjoy CTF/CTFB/HTF as well
Installation
------------
To install on a server you must be running a MOD! (any mod will do even modwarfare or empty folder)
Extract the zip in cod4_root folder
Copy "mp_sharqi_day.iwd" into your mods folder
Run Cod4 and type 'map mp_sharqi_day' in console or add the map to your servers rotation.
For Server Admin - Fog
----------------------
To enable/disable fog on the map:
add this line to your server config file (i.e server.cfg)
For DAY version:
set mp_sharqi_fog_on "1" // Enable fog on map
set mp_sharqi_fog_on "0" // Disable fog on map
For NIGHT version:
set mp_sharqi_n_fog_on "1" // Enable fog on map
set mp_sharqi_n_fog_on "0" // Disable fog on map
Note that if you don't use the dvar, fog will be disabled.
Credits
-------
Chaz for the terrain (many hours spent on it!) and for the many hours testing the map for bugs
All the modders/mappers for the great help on various bits, especially Wakka/Marshall
And of course Infinity Ward for supplying the tools/materials to make this map!