Парни,а есть какой нибудь мануал по настройке конфига.Тоесть,что конкретно каждая строка обозначает и какие параметры на какие нужно менять?!Другое,сервер запустил,захожу в игру,Найти и Унечтожить,играю сам,ставлю бомбу,и меня Pink Buster кикает.Можно его как то вобще отключить?Игра пропатчена до 1.7.Может в конфиге нужно чего прописать?
Quote (Пантей) А на другие вопросы ответы есть?Почему не ставиться бомба во время игры?Я полнял что со стандартным оружием только!А если создан класс,как быть?
Странный вопрос. Причем тут бомба и классы?
Это я спрашивал о своей проблеме! Написано выше! Ответа так никто и не дал...Если кто знает в чем дело ,подскажите плз!
Помогите кто нибудь!!! Создал серв, а его не кто не видит. Устанавил прогу Cod RcoonTool, и она не видет. Включаю сервак, захожу в игру, пытаюсь коннектить, а она не коннектиться. Выделенный сервер "интернет". Путь правильный в ярлыке. Я не знаю что еще сделать???? Помогите плиз!!!
В Четверг, 21.05.2009 в 12:45. Отредактировал Пантей - Четверг, 21.05.2009, 12:45
Quote (DreIn)
В этом разделе есть тема "Конфиг сервера на русском" - там все расписано, что, куда и зачем.
Спасибо!Нашел.
Добавлено (21.05.2009, 12:45) --------------------------------------------- Какие то непонятки.Настроил коннфиг,но все равно в режиме игры Найти,не ставиться бомба,пытаеться достать но не как.И в конфиге стоит set scr_sd_numlives 1 // Невозможность возраждения после смерти,а он всё равно возраждаеться.Чё не так?
В Пятница, 22.05.2009 в 14:10. Отредактировал serg61 - Пятница, 22.05.2009, 14:14
Code
// Call of Duty 4 //****************************************************************************** //****************************************************************************** // Public Information //****************************************************************************** sets sv_hostname "" //Название сервера sets _Admin ""//Имя владельца или админа (не обезательно) sets _Email "admin AT yoursite DOT com" //почта админа(не обезательно) sets _Website ""//сайт админа(не обезательно) sets _Location ""// Локация сервера(не обезательно) sets _Irc ""//(не обезательно) sets _Mod "Your fs_game"//(не обезательно) sets _ModVer "1.0"//(не обезательно) sets _ModUpdate "3Right Now"//(не обезательно) sets _Maps "COD2 Stock"//(не обезательно) set scr_motd "Shoot To Kill....Really!!"//(не обезательно)
//****************************************************************************** // Common Server Settings //****************************************************************************** // Log Settings set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append set logfile "1" // 0 = NO log, 1 = log file enabled set g_log "games_mp.log" // Name of log file, default is games_mp.log set sv_log_damage "1"
// Network options set net_ip "" // IP и порт сервера (не обезательно), set net_port "28960" //это прописывается в строке запуска set com_hunkMegs "512"//Выделение оперативной памяти 1/3,1/2 от общего set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers set sv_master1 "cod4master.activision.com" set sv_master2 "cod4authorize.activision.com" set sv_master3 "cod4master.infinityward.com" set sv_master3 "cod4update.activision.com" set sv_master4 "master.gamespy.com:28960" set sv_master5 "master0.gamespy.com" set sv_master6 "master1.gamespy.com" set sv_master7 "clanservers.net" set sv_gamespy "1"
// Password Settings set rcon_password "nocheat" // RCON пароль для аминки set sv_privatePassword "v.i.p." // Пароль для приватных слотов
// The following can be used to lock out the server so that only those // players that have been provide the password can connect. Good for // matches, practices, etc. set g_password ""//Здесь пишем пароль если хотим закрыть сервер для посторонних
// Player slots setup set sv_maxclients "32" // Макс. кол-во слотов на сервере set sv_privateclients "2" // Кол-во приватных слотов
// Ping set sv_minPing "0" // set sv_maxping "350" // Игроков с большим значением пинга чем прописано будут кикаться
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps // See included Quick Setup Guide for instructions. set sv_allowdownload "1"//Разрешить загрузку с сервера новых модов и карт seta sv_wwwDownload "0" //seta sv_wwwBaseURL "http://www.xxx.xxx.xx" seta sv_wwwDlDisconnected "1"
// Rate set sv_maxRate "25000"
// FPS set sv_fps "60"
// Drop inactive players set sv_timeout "300" set sv_zombietime "1" set g_inactivity "300" set g_inactivityspectator "600"
// AntiFlooding Settings set sv_floodProtect "1" set sv_reconnectlimit "3"
// Anti Cheat Settings set sv_disableClientConsole "1" set cl_autocmd "0" set sv_cheats "0" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1" set sv_punkbuster "1"
// Temporary Ban duration, in seconds set sv_kickBanTime "600"
// In-game voice communication system set sv_voice "1" set sv_voiceQuality "9" set voice_deadChat "0" set voice_global "0" set voice_localEcho "0" set winvoice_mic_mute "1"
//****************************************************************************** // Misc //****************************************************************************** set sv_allowAnonymous "0" //set g_antilag "1" set g_compassShowEnemies "0" //ui_maxclients 32
//****************************************************************************** // limits the number of players that can choose each class type //****************************************************************************** set class_assault_limit 99 set class_specops_limit 99 set class_heavygunner_limit 99 set class_demolitions_limit 99 set class_sniper_limit 99
//****************************************************************************** // perks //****************************************************************************** set perk_allow_specialty_parabolic 1 set perk_allow_specialty_gpsjammer 1 set perk_allow_specialty_holdbreath 1 set perk_allow_specialty_quieter 1 set perk_allow_specialty_longersprint 1 set perk_allow_specialty_detectexplosive 1 set perk_allow_specialty_explosivedamage 1 set perk_allow_specialty_pistoldeath 1 set perk_allow_specialty_grenadepulldeath 1 set perk_allow_specialty_bulletdamage 1 set perk_allow_specialty_bulletpenetration 1 set perk_allow_specialty_bulletaccuracy 1 set perk_allow_specialty_rof 1 set perk_allow_specialty_fastreload 1 set perk_allow_specialty_extraammo 1 set perk_allow_specialty_armorvest 1 set perk_allow_specialty_fraggrenade 1 set perk_allow_specialty_specialgrenade 1 set perk_allow_c4_mp 1 set perk_allow_claymore_mp 1 set perk_allow_rpg_mp 1
//****************************************************************************** // assault class default loadout //****************************************************************************** set class_assault_primary m16 set class_assault_primary_attachment gl set class_assault_secondary beretta set class_assault_secondary_attachment none set class_assault_perk1 specialty_null set class_assault_perk2 specialty_bulletdamage set class_assault_perk3 specialty_longersprint set class_assault_grenade concussion_grenade set class_assault_camo camo_none set class_assault_frags 1 set class_assault_special 1
//****************************************************************************** // specops class default loadout //****************************************************************************** set class_specops_primary mp5 set class_specops_primary_attachment none set class_specops_secondary usp set class_specops_secondary_attachment silencer set class_specops_perk1 c4_mp set class_specops_perk2 specialty_explosivedamage set class_specops_perk3 specialty_bulletaccuracy set class_specops_grenade flash_grenade set class_specops_camo camo_none set class_specops_frags 1 set class_specops_special 1
//****************************************************************************** // heavygunner class default loadout //****************************************************************************** set class_heavygunner_primary saw set class_heavygunner_primary_attachment none set class_heavygunner_secondary usp set class_heavygunner_secondary_attachment none set class_heavygunner_perk1 specialty_specialgrenade set class_heavygunner_perk2 specialty_armorvest set class_heavygunner_perk3 specialty_bulletpenetration set class_heavygunner_grenade concussion_grenade set class_heavygunner_camo camo_none set class_heavygunner_frags 1 set class_heavygunner_special 1
//****************************************************************************** // demolitions class default loadout //****************************************************************************** set class_demolitions_primary winchester1200 set class_demolitions_primary_attachment none set class_demolitions_secondary beretta set class_demolitions_secondary_attachment none set class_demolitions_perk1 rpg_mp set class_demolitions_perk2 specialty_explosivedamage set class_demolitions_perk3 specialty_longersprint set class_demolitions_grenade smoke_grenade set class_demolitions_camo camo_none set class_demolitions_frags 1 set class_demolitions_special 1
//****************************************************************************** // sniper class default loadout //****************************************************************************** set class_sniper_primary m40a3 set class_sniper_primary_attachment none set class_sniper_secondary beretta set class_sniper_secondary_attachment silencer set class_sniper_perk1 specialty_specialgrenade set class_sniper_perk2 specialty_bulletdamage set class_sniper_perk3 specialty_bulletpenetration set class_sniper_grenade flash_grenade set class_sniper_camo camo_none set class_sniper_frags 1 set class_sniper_special 1
set class_assault_movespeed 0.95 set class_specops_movespeed 1.00 set class_heavygunner_movespeed 0.875 set class_demolitions_movespeed 1.00 set class_sniper_movespeed 1.00
set scr_enable_nightvision 1 set scr_enable_music 1 set scr_enable_hiticon 1
//****************************************************************************** // Enables Dropping of Specified Weapon Class //****************************************************************************** set class_assault_allowdrop 1 set class_specops_allowdrop 1 set class_heavygunner_allowdrop 1 set class_demolitions_allowdrop 1 set class_sniper_allowdrop 1
//****************************************************************************** // Assault Rifles //****************************************************************************** set weap_allow_m16 1 set weap_allow_ak47 0 set weap_allow_m4 1 set weap_allow_g3 1 set weap_allow_g36c 1 set weap_allow_m14 1 set weap_allow_mp44 1
//****************************************************************************** // Assault Attachments //****************************************************************************** set attach_allow_assault_none 1 set attach_allow_assault_gl 1 set attach_allow_assault_reflex 1 set attach_allow_assault_silencer 1 set attach_allow_assault_acog 1
//****************************************************************************** // SMG //****************************************************************************** set weap_allow_mp5 1 set weap_allow_skorpion 1 set weap_allow_uzi 1 set weap_allow_ak74u 1 set weap_allow_p90 1
//****************************************************************************** // SMG Attachments //****************************************************************************** set attach_allow_smg_none 1 set attach_allow_smg_reflex 1 set attach_allow_smg_silencer 1 set attach_allow_smg_acog 1
//****************************************************************************** // Shotguns //****************************************************************************** set weap_allow_m1014 1 set weap_allow_winchester1200 1
//****************************************************************************** // Shotgun Attachments //****************************************************************************** set attach_allow_shotgun_none 1 set attach_allow_shotgun_reflex 1 set attach_allow_shotgun_grip 1
//****************************************************************************** // LMG //****************************************************************************** set weap_allow_saw 1 set weap_allow_rpd 1 set weap_allow_m60e4 1
//****************************************************************************** // LMG Attachments //****************************************************************************** set attach_allow_lmg_none 1 set attach_allow_lmg_reflex 1 set attach_allow_lmg_grip 1 set attach_allow_lmg_acog 1
//****************************************************************************** // Sniper Rifles //****************************************************************************** set weap_allow_dragunov 1 set weap_allow_m40a3 1 set weap_allow_barrett 1 set weap_allow_remington700 1 set weap_allow_m21 1
//****************************************************************************** // Sniper Attachments //****************************************************************************** set attach_allow_sniper_none 0 set attach_allow_sniper_acog 1
//****************************************************************************** // Pistols //****************************************************************************** set weap_allow_beretta 1 set weap_allow_colt45 1 set weap_allow_usp 1 set weap_allow_deserteagle 1 set weap_allow_deserteaglegold 1
//****************************************************************************** // Pistol Attachments //****************************************************************************** set attach_allow_pistol_none 1 set attach_allow_pistol_silencer 1
//****************************************************************************** // Grenades //****************************************************************************** set weap_allow_frag_grenade 1 set weap_allow_concussion_grenade 1 set weap_allow_flash_grenade 1 set weap_allow_smoke_grenade 1
//****************************************************************************** // First gametype to load // "dm" - free for all deathmatch // "dom" - domination // "koth" - headquarters // "sab" - sabotage // "sd" - search & destroy // "war" - team deathmatch //****************************************************************************** set g_gametype "sd"
//****************************************************************************** // DOM -- DOMINATION //****************************************************************************** //set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
//****************************************************************************** // SAB -- SABOTAGE //****************************************************************************** //set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"
//****************************************************************************** // WAR -- TEAM DEATH MATCH //****************************************************************************** //set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
//************************************************************************ // Call of Duty 4 //****************************************************************************** //****************************************************************************** // Public Information //****************************************************************************** sets sv_hostname "e^2X^7p^2::^7SD" sets _Admin "" sets _Email ":^2-^7)" sets _Website "" sets _Location "RU" sets _Irc "" sets _Mod "Your fs_game" sets _ModVer "1.4" sets _ModUpdate "3Right Now" sets _Maps "COD4 Stock" set scr_motd "Shoot To Kill....Really!!"
//****************************************************************************** // Common Server Settings //****************************************************************************** // Log Settings set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append set logfile "1" // 0 = NO log, 1 = log file enabled set g_log "games_mp.log" // Name of log file, default is games_mp.log set sv_log_damage "1"
// Network options //set net_ip "89.179.242.207" // Set your servers IP address //set net_port "28965" // Set your port number set com_hunkMegs "512" set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers set sv_master1 "cod4master.activision.com" set sv_master2 "cod4authorize.activision.com" set sv_master3 "cod4master.infinityward.com" set sv_master3 "cod4update.activision.com" set sv_master4 "master.gamespy.com:28965" set sv_master5 "master0.gamespy.com" set sv_master6 "master1.gamespy.com" set sv_master7 "clanservers.net" set sv_gamespy "1"
// Password Settings set rcon_password "200" // RCON must supply pw to use set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those // players that have been provide the password can connect. Good for // matches, practices, etc. set g_password ""
// Player slots setup set sv_maxclients "30" // MAX server player slots, this is TOTAL player slots set sv_privateclients "0" // Number of private player slots, maxclients - privateclients = public slots
// Ping set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps // See included Quick Setup Guide for instructions. //set sv_allowdownload "1" //seta sv_wwwDownload "1" //seta sv_wwwBaseURL "http://www.xxx.xxx.xx" seta sv_wwwDlDisconnected "1"
//============================================================ // Welcome Messages //============================================================ set awe_welcome_msg_num 2 //Must set the amount of welcome messages * max: 5 set awe_welcome_msg_delay 4 //Delay between each welcome message set awe_welcome_msg_type 0 //Set this to "1" if you dont want ticker-tape type welcome set awe_welcome_msg1 "Добро пожаловать на сервер e^2X^7p^2::^7Clan"
//============================================================ // Server Messages //============================================================ // Delay between server messages in seconds (default 30) set awe_message_delay "30"
// Show next map and/or gametype as first message (0 = no, 1 = only map, 2 = lite, 3 = normal, 4 = extra) (default 2) //set awe_message_next_map "4"
// Show messages for each player, idealy use this when message looping is turned off (0 = no, 1 = yes) (default 0) //set awe_message_individual "0"
set awe_message0 "^2Не спамить в чат" set awe_message1 "Читеры будут забанены" set awe_message2 "Посетите наш сайт www.e^2X^7prus.^2c^7lan.su"
// Rate set sv_maxRate "25000"
// FPS set sv_fps "20" set sv_connectTimeout "300"
// Drop inactive players set sv_timeout "300" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0"
// AntiFlooding Settings set sv_floodProtect "1" set sv_reconnectlimit "3"
// Anti Cheat Settings set sv_disableClientConsole "0" set cl_autocmd "0" set sv_cheats "0" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1" set sv_punkbuster "1"
// Temporary Ban duration, in seconds set sv_kickBanTime "180"
// In-game voice communication system set sv_voice "1" set sv_voiceQuality "1" set voice_deadChat "1" set voice_global "1" set voice_localEcho "1" set winvoice_mic_mute "1" set g_allowvote 1
//****************************************************************************** // Misc //****************************************************************************** set sv_allowAnonymous "1" set g_antilag "1" set g_compassShowEnemies "1" //ui_maxclients 32
//****************************************************************************** // limits the number of players that can choose each class type //****************************************************************************** set class_assault_limit 99 set class_specops_limit 99 set class_heavygunner_limit 99 set class_demolitions_limit 99 set class_sniper_limit 99
//****************************************************************************** // perks //****************************************************************************** set perk_allow_specialty_parabolic 1 set perk_allow_specialty_gpsjammer 1 set perk_allow_specialty_holdbreath 1 set perk_allow_specialty_quieter 1 set perk_allow_specialty_longersprint 1 set perk_allow_specialty_detectexplosive 1 set perk_allow_specialty_explosivedamage 1 set perk_allow_specialty_pistoldeath 1 set perk_allow_specialty_grenadepulldeath 1 set perk_allow_specialty_bulletdamage 1 set perk_allow_specialty_bulletpenetration 1 set perk_allow_specialty_bulletaccuracy 1 set perk_allow_specialty_rof 1 set perk_allow_specialty_fastreload 1 set perk_allow_specialty_extraammo 1 set perk_allow_specialty_armorvest 1 set perk_allow_specialty_fraggrenade 1 set perk_allow_specialty_specialgrenade 1 set perk_allow_c4_mp 1 set perk_allow_claymore_mp 1 set perk_allow_rpg_mp 1
//****************************************************************************** // assault class default loadout //****************************************************************************** set class_assault_primary m16 set class_assault_primary_attachment gl set class_assault_secondary beretta set class_assault_secondary_attachment none set class_assault_perk1 specialty_null set class_assault_perk2 specialty_bulletdamage set class_assault_perk3 specialty_longersprint set class_assault_grenade concussion_grenade set class_assault_camo camo_none set class_assault_frags 1 set class_assault_special 1
//****************************************************************************** // specops class default loadout //****************************************************************************** set class_specops_primary mp5 set class_specops_primary_attachment none set class_specops_secondary usp set class_specops_secondary_attachment silencer set class_specops_perk1 c4_mp set class_specops_perk2 specialty_explosivedamage set class_specops_perk3 specialty_bulletaccuracy set class_specops_grenade flash_grenade set class_specops_camo camo_none set class_specops_frags 1 set class_specops_special 1
//****************************************************************************** // heavygunner class default loadout //****************************************************************************** set class_heavygunner_primary saw set class_heavygunner_primary_attachment none set class_heavygunner_secondary usp set class_heavygunner_secondary_attachment none set class_heavygunner_perk1 specialty_specialgrenade set class_heavygunner_perk2 specialty_armorvest set class_heavygunner_perk3 specialty_bulletpenetration set class_heavygunner_grenade concussion_grenade set class_heavygunner_camo camo_none set class_heavygunner_frags 1 set class_heavygunner_special 1
//****************************************************************************** // demolitions class default loadout //****************************************************************************** set class_demolitions_primary winchester1200 set class_demolitions_primary_attachment none set class_demolitions_secondary beretta set class_demolitions_secondary_attachment none set class_demolitions_perk1 rpg_mp set class_demolitions_perk2 specialty_explosivedamage set class_demolitions_perk3 specialty_longersprint set class_demolitions_grenade smoke_grenade set class_demolitions_camo camo_none set class_demolitions_frags 1 set class_demolitions_special 1
//****************************************************************************** // sniper class default loadout //****************************************************************************** set class_sniper_primary m40a3 set class_sniper_primary_attachment none set class_sniper_secondary beretta set class_sniper_secondary_attachment silencer set class_sniper_perk1 specialty_specialgrenade set class_sniper_perk2 specialty_bulletdamage set class_sniper_perk3 specialty_bulletpenetration set class_sniper_grenade flash_grenade set class_sniper_camo camo_none set class_sniper_frags 1 set class_sniper_special 1
set class_assault_movespeed 0.95 set class_specops_movespeed 1.00 set class_heavygunner_movespeed 0.875 set class_demolitions_movespeed 1.00 set class_sniper_movespeed 1.00
set scr_enable_nightvision 1 set scr_enable_music 1 set scr_enable_hiticon 1
//****************************************************************************** // Enables Dropping of Specified Weapon Class //****************************************************************************** set class_assault_allowdrop 1 set class_specops_allowdrop 1 set class_heavygunner_allowdrop 1 set class_demolitions_allowdrop 1 set class_sniper_allowdrop 1
//****************************************************************************** // Assault Rifles //****************************************************************************** set weap_allow_m16 1 set weap_allow_ak47 1 set weap_allow_m4 1 set weap_allow_g3 1 set weap_allow_g36c 1 set weap_allow_m14 1 set weap_allow_mp44 1
//****************************************************************************** // Assault Attachments //****************************************************************************** set attach_allow_assault_none 1 set attach_allow_assault_gl 1 set attach_allow_assault_reflex 1 set attach_allow_assault_silencer 1 set attach_allow_assault_acog 1
//****************************************************************************** // SMG //****************************************************************************** set weap_allow_mp5 1 set weap_allow_skorpion 1 set weap_allow_uzi 1 set weap_allow_ak74u 1 set weap_allow_p90 1
//****************************************************************************** // SMG Attachments //****************************************************************************** set attach_allow_smg_none 1 set attach_allow_smg_reflex 1 set attach_allow_smg_silencer 1 set attach_allow_smg_acog 1
//****************************************************************************** // Shotguns //****************************************************************************** set weap_allow_m1014 1 set weap_allow_winchester1200 1
//****************************************************************************** // Shotgun Attachments //****************************************************************************** set attach_allow_shotgun_none 1 set attach_allow_shotgun_reflex 1 set attach_allow_shotgun_grip 1
//****************************************************************************** // LMG //****************************************************************************** set weap_allow_saw 1 set weap_allow_rpd 1 set weap_allow_m60e4 1
//****************************************************************************** // LMG Attachments //****************************************************************************** set attach_allow_lmg_none 1 set attach_allow_lmg_reflex 1 set attach_allow_lmg_grip 1 set attach_allow_lmg_acog 1
//****************************************************************************** // Sniper Rifles //****************************************************************************** set weap_allow_dragunov 1 set weap_allow_m40a3 1 set weap_allow_barrett 1 set weap_allow_remington700 1 set weap_allow_m21 1
//****************************************************************************** // Sniper Attachments //****************************************************************************** set attach_allow_sniper_none 1 set attach_allow_sniper_acog 1
//****************************************************************************** // Pistols //****************************************************************************** set weap_allow_beretta 1 set weap_allow_colt45 1 set weap_allow_usp 1 set weap_allow_deserteagle 1 set weap_allow_deserteaglegold 1
//****************************************************************************** // Pistol Attachments //****************************************************************************** set attach_allow_pistol_none 1 set attach_allow_pistol_silencer 1
//****************************************************************************** // Grenades //****************************************************************************** set weap_allow_frag_grenade 1 set weap_allow_concussion_grenade 1 set weap_allow_flash_grenade 1 set weap_allow_smoke_grenade 1
//****************************************************************************** // First gametype to load // "dm" - free for all deathmatch // "dom" - domination // "koth" - headquarters // "sab" - sabotage // "sd" - search & destroy // "war" - team deathmatch //****************************************************************************** set g_gametype "sd"
//****************************************************************************** // DOM -- DOMINATION //****************************************************************************** //set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant gametype dom map mp_crash_snow"
//****************************************************************************** // SAB -- SABOTAGE //****************************************************************************** //set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant gametype sab map mp_crash_snow"
//****************************************************************************** // WAR -- TEAM DEATH MATCH //****************************************************************************** //set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant gametype war map mp_crash_snow"
//****************************************************************************** // DEATHMATCH //****************************************************************************** set scr_dm_scorelimit 200 set scr_dm_timelimit 20 set scr_dm_roundlimit 1 set scr_dm_numlives 0 set scr_dm_playerrespawndelay -1 set scr_dm_waverespawndelay 0
//****************************************************************************** // DOMINATION //****************************************************************************** set scr_dom_scorelimit 200 set scr_dom_timelimit 0 set scr_dom_roundlimit 1 set scr_dom_numlives 0 set scr_dom_playerrespawndelay 1 set scr_dom_waverespawndelay 0
//****************************************************************************** // TEAM DEATHMATCH //****************************************************************************** set scr_war_scorelimit 3000 set scr_war_timelimit 20 set scr_war_roundlimit 1 set scr_war_numlives 0 set scr_war_playerrespawndelay -1 set scr_war_waverespawndelay 0
//****************************************************************************** // SABOTAGE //****************************************************************************** set scr_sab_scorelimit 5 set scr_sab_timelimit 20 set scr_sab_roundlimit 0 set scr_sab_roundswitch 1 set scr_sab_numlives 0 set scr_sab_bombtimer 30 set scr_sab_planttime 2.5 set scr_sab_defusetime 5 set scr_sab_hotpotato 0 set scr_sab_playerrespawndelay 7.5 set scr_sab_waverespawndelay 0
//****************************************************************************** // SEARCH AND DESTROY CLASSIC //****************************************************************************** set scr_sd_scorelimit 10 set scr_sd_timelimit 2 set scr_sd_roundlimit 0 set scr_sd_roundswitch 3 // rounds between switching teams set scr_sd_numlives 1 // elimination set scr_sd_bombtimer 60 set scr_sd_planttime 5 set scr_sd_defusetime 7.5 set scr_sd_multibomb 0 set scr_sd_playerrespawndelay 0 set scr_sd_waverespawndelay 0
//****************************************************************************** // CAPTURE THE FLAG -- NOT INCLUDED IN COD4 //****************************************************************************** //set scr_ctf_scorelimit 10 //set scr_ctf_timelimit 5 //set scr_ctf_roundlimit 2 //set scr_ctf_roundswitch 1 //set scr_ctf_numlives 0 //set scr_ctf_playerrespawndelay 0 //set scr_ctf_waverespawndelay 15
//****************************************************************************** // KING OF THE HILL //****************************************************************************** set scr_koth_scorelimit 350 set scr_koth_timelimit 20 set scr_koth_roundlimit 1 set scr_koth_roundswitch 1 set scr_koth_numlives 0 set scr_koth_playerrespawndelay 5 set scr_koth_waverespawndelay 0 set koth_autodestroytime 60 set koth_spawntime 0 set koth_kothmode 0 set koth_capturetime 20 set koth_destroytime 10 set koth_delayPlayer 0 set koth_spawnDelay 60
//****************************************************************************** // gameplay //****************************************************************************** set scr_game_allowkillcam 1 set scr_game_onlyheadshots 0 set scr_game_deathpointloss 0 set scr_game_suicidepointloss 0 set scr_team_teamkillpointloss 1 set scr_game_spectatetype 1 set scr_game_forceuav 0 set scr_game_hardpoints 1
//****************************************************************************** // hardpoints //****************************************************************************** set scr_hardpoint_allowartillery 1 set scr_hardpoint_allowuav 1 set scr_hardpoint_allowhelicopter 1
//****************************************************************************** // teams //****************************************************************************** set scr_team_fftype 0 set scr_team_teamkillspawndelay 20 set scr_team_kickteamkillers 0
//****************************************************************************** // player //****************************************************************************** set scr_player_maxhealth 50 set scr_player_suicidespawndelay 0 set scr_player_healthregentime 5 set scr_player_forcerespawn 1 set scr_player_sprinttime 4
//****************************************************************************** // UI //****************************************************************************** set scr_hardcore 0 set scr_oldschool_mw 1 set ui_hud_obituaries 1 set ui_hud_showobjicons 1
DreIn, Конфиг это хорошо канеш, но бомба все равно не ставится ! Да и проблемы со звуком и скоростью внутри игры, особенно это видно на таймере, все равно остались! Тут дело не в конфиге походу... Кто что скажет? Серв нужно рабочий через неделю запустить , а тут такие запары...
DreIn, Конфиг это хорошо канеш, но бомба все равно не ставится ! Да и проблемы со звуком и скоростью внутри игры, особенно это видно на таймере, все равно остались! Тут дело не в конфиге походу... Кто что скажет? Серв нужно рабочий через неделю запустить , а тут такие запары...
Ну ты даешь...как где? На рабочем столе ярлык для сервака, запускаю, и вот такие баги в игре выскакивают...Самое странное то , что когда создаю серв через меню игры "Новый сервер" , то там все норм, никаких проблем, и бомба ставится, и звук норм и скорость! Но мне такой сервак не нужен! Сам понимаешь, Жрет много по сравнению с консольным вариантом! А игру я пробовал переустанавливать, тоже самое происходит!
Легко! Запускаешь сервак и все) Не выключай! Если серв на инет пускаешь , смотри чтоб инет постоянно был включен!
У тебя постоянный IP???А если уменя непостоянный IP то как мне сервер запустить?? Я его запускаю и даже сам через консольку через коннект не могу к нему подключится???
В Воскресенье, 24.05.2009 в 05:39. Отредактировал serg61 - Воскресенье, 24.05.2009, 05:43
Quote (Пантей)
Какие то непонятки.Настроил коннфиг,но все равно в режиме игры Найти,не ставиться бомба,пытаеться достать но не как.И в конфиге стоит set scr_sd_numlives 1 // Невозможность возраждения после смерти,а он всё равно возраждаеться.Чё не так?
Пантей, проблема найдена! У меня такой же баг был! Посмотри в SERVER.CFG такую строчку set sv_fps "" и поставь на set sv_fps "20" меньше 20 лучше не ставь, будет противоположная реакция , и больше тоже не ставь! P.S. У меня все заработало