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Модератор форума: 98k, ac3  
Создание сервера CoD4
007
Сообщение # 121
В Понедельник, 26.01.2009 в 23:36.
1) http://2ip.ru/
2)спроси у своего провайдера
3)смогут

allessa
1   Offline
Сообщение # 122
В Вторник, 27.01.2009 в 19:56.
у меня самый дуратский вопрос,как воще узнать в консоли что загрузка сервера прошла успешно? я уже третий день бьюсь с созданием сервера но так ничего и не добилась,т.к.он не появляется в списке серверов sad

Code
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/frag_grenade_mp.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/damage_mp.shock'
-----------------------------------
Working directory: D:\Program Files\Activision\Call of Duty 4 - Modern Warfare
PunkBuster Server: pb_sv_SsNext = 504151 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 134 (1 to 999999)
PunkBuster Server: PB Log File D:\Program Files\Activision\Call of Duty 4 - Modern Warfare\pb\svlogs\00000134.log Opened for COD4 (w)
PunkBuster Server: 0 Power Players loaded from D:\Program Files\Activision\Call of Duty 4 - Modern Warfare\pb\pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from D:\Program Files\Activision\Call of Duty 4 - Modern Warfare\pb\pbrcon.dat
PunkBuster Server: 0 Map lines loaded from D:\Program Files\Activision\Call of Duty 4 - Modern Warfare\pb\pbsvmaps.cfg
PunkBuster Server: pb_sv_MsgPrefix = PunkBuster Server
PunkBuster Server: pb_sv_MaxDlRate = 4 (1 to 4)
PunkBuster Server: pb_sv_MaxConDls = 1 (1 to 6)
PunkBuster Server: pb_sv_KickLen = 2 (0 to 60)
PunkBuster Server: pb_sv_CvarFreq = 6 (2 to 10)
PunkBuster Server: pb_sv_CvarLogging = 2 (0 to 3)
PunkBuster Server: pb_sv_CvarWalk = 4 (0 to 4)
PunkBuster Server: pb_sv_CvarUserPulse = 15 (10 to 99)
PunkBuster Server: pb_sv_CvarChangedPulse = 99 (10 to 99)
PunkBuster Server: pb_sv_CQC = 1 (0=No, 1=Yes)
PunkBuster Server: Unknown Command/Setting: pb_sv_LogSync 1
PunkBuster Server: pb_sv_SsFloor = 1 (1 to 999999)
PunkBuster Server: pb_sv_SsCeiling = 1000 (1 to 999999)
PunkBuster Server: pb_sv_SsCmd =
PunkBuster Server: pb_sv_SsWidth = 320 (10 to 4096)
PunkBuster Server: pb_sv_SsHeight = 240 (10 to 4096)
PunkBuster Server: pb_sv_SsXpct = 50 (-1 to 100)
PunkBuster Server: pb_sv_SsYpct = 50 (-1 to 100)
PunkBuster Server: pb_sv_SsSrate = 1 (0 to 4)
PunkBuster Server: pb_sv_SsDelay = 0 (0 to 60)
PunkBuster Server: pb_sv_SsPath =
PunkBuster Server: pb_sv_AutoSsFrom = 120 (30 to 300)
PunkBuster Server: pb_sv_AutoSsTo = 900 (300 to 1500)
PunkBuster Server: pb_sv_AutoSs = 0 (0=No, 1=Yes)
PunkBuster Server: pb_sv_ssLogging = 0 (0 to 3)
PunkBuster Server: pb_sv_ssTimeout = 0 (0 to 1200)
PunkBuster Server: pb_sv_Sleep = 60 (20 to 100)
PunkBuster Server: pb_sv_PowerMin = 10 (1 to 1000)
PunkBuster Server: pb_sv_PowerDef = 1 (0 to 10)
PunkBuster Server: pb_sv_PowerKickLen = 5 (0 to 60)
PunkBuster Server: pb_sv_HttpPort = 0 (0 to 65535)
PunkBuster Server: pb_sv_HttpAddr =
PunkBuster Server: pb_sv_HttpRefresh = 30 (10 to 999)
PunkBuster Server: pb_sv_HttpKey = *****
PunkBuster Server: pb_sv_HttpMaps =
PunkBuster Server: pb_sv_ScoreKick = 0 (-20 to 0)
PunkBuster Server: pb_sv_ChangePeriod = 999 (1 to 999)
PunkBuster Server: pb_sv_ChangeMax = 2 (1 to 50)
PunkBuster Server: pb_sv_DupNameGrace = 0 (0 to 90)
PunkBuster Server: pb_sv_AutoUpdBan = 1 (0 to 1)
PunkBuster Server: pb_sv_ExtChar = 0 (0 to 1)
PunkBuster Server: pb_sv_GuidRelax = 7 (0 to 7)
PunkBuster Server: pb_sv_RconReload = 0 (0 to 1)
PunkBuster Server: pb_sv_HttpMapsPath =
PunkBuster Server: pb_sv_HttpColText1 = FFFFFF
PunkBuster Server: pb_sv_HttpColText2 = 0000FF
PunkBuster Server: pb_sv_HttpColBack1 = 000000
PunkBuster Server: pb_sv_HttpColBack2 = 808080
PunkBuster Server: pb_sv_HttpColLine1 = FF0000
PunkBuster Server: pb_sv_HttpColLine2 = 0000FF
PunkBuster Server: pb_sv_HttpColMsg = FF0000
PunkBuster Server: pb_sv_HttpShowGuid = 0 (0 to 1)
PunkBuster Server: pb_sv_Restrictions = 1 (0 to 2)
PunkBuster Server: pb_sv_FileWhitelist =
PunkBuster Server: pb_sv_EmptyName = 0 (0 to 1)
PunkBuster Server: pb_sv_LogFloor = 1 (1 to 999999)
PunkBuster Server: pb_sv_MinName = 2 (0 to 4)
PunkBuster Server: pb_sv_MaxName = 20 (0 to 31)
PunkBuster Server: pb_sv_LanMask =
PunkBuster Server: pb_sv_Lan = 0 (0 to 1)
PunkBuster Server: pb_sv_UpdateGrace = 600 (300 to 4800)
PunkBuster Server: pb_sv_NoGuidGrace = 1 (0 to 300)
PunkBuster Server: pb_sv_AliasFn =
PunkBuster Server: pb_sv_AliasAutoLoad = 0 (0 to 1)
PunkBuster Server: pb_sv_AliasMax = 0 (0 to 99)
PunkBuster Server: pb_sv_AliasMaxEnforce = 0 (0 to 1)
PunkBuster Server: File Not Found: pbsvlog.cfg
PunkBuster Server: pb_sv_USessionLimit = 0 (0 to 16)
PunkBuster Server: pb_sv_UConTimeout = 300 (60 to 6000)
PunkBuster Server: PB UCON Profile List (in Memory) has been Emptied
PunkBuster Server: PB UCON Ignore List (in Memory) has been Emptied
PunkBuster Server: PB Scheduled Task Added: 1 86400 pb_sv_ver
PunkBuster Server: Attempting to resolve master1.evenbalance.com
PunkBuster Server: Resolved to [66.36.231.175]
PunkBuster Server: PunkBuster Server (v1.722 | A1407 C2.155) Enabled
Huffman Took 3 Milliseconds
Hitch warning: 3573 msec frame time
Resolving cod4master.activision.com
cod4master.activision.com resolved to 63.146.124.21:20810
Sending heartbeat to cod4master.activision.com
PunkBuster Server: Game Version [CoD4 MP 1.7 build 568 nightly Wed Jun 18 2008 04:48:38PM win-x86]
PunkBuster Server: Running PB Scheduled Task (slot #1) pb_sv_ver
PunkBuster Server: PunkBuster Server (v1.722 | A1407 C2.155) Enabled

ответте что это значит. что бы не делала не могу подключится к серверу


MegaBabko
6   Offline
Сообщение # 123
В Пятница, 06.02.2009 в 12:51.
Подскажите плизз как установить промод4.22 на сервер G.H.SU?

Driver
136   Offline
Сообщение # 124
В Суббота, 07.02.2009 в 14:58.
Здравствуйте!
Скажите есть ли FAQ по установки promod на сервер Linux по средствам ssh.
Искал в инете, что то не нашел:(
У нас админы поставить не могут:( согласились дать доступ ssh (другого у них и нет) к одному из 3-х серверов.
Только вот инфы по установке, на работующий серевер, promoda нет cry
Помогите плз)

rexx515
3   Offline
Сообщение # 125
В Воскресенье, 08.02.2009 в 11:56.
Всем привет!у мня такое пожелание)))1 игра лецензия.2 сервер создаю через игру.3 все работает!!!кто нить напишите все команды включения всяких фишек и откл!

007
Сообщение # 126
В Воскресенье, 08.02.2009 в 14:05.
CoDRconTool тебе в помащ

tema123
1   Offline
Сообщение # 127
В Воскресенье, 08.02.2009 в 14:10.
народ подскажите вроде все делаю, но сервак в списке не появляется((((

rexx515
3   Offline
Сообщение # 128
В Среда, 11.02.2009 в 00:07.
CoDRconTool это прога управления уже работающего сервера или она сама создает?не могу понять чет и ип вставлял и че только не делал !мура а не прграммка мне не подошла!!!

--------------------------------------------------------------------------------


007
Сообщение # 129
В Среда, 11.02.2009 в 16:43.
Quote (rexx515)
CoDRconTool это прога управления уже работающего сервера или она сама создает?

нет она только для управления


Gouzer
80   Offline
Сообщение # 130
В Четверг, 12.02.2009 в 12:10.
Quote (Driver)
Здравствуйте! Скажите есть ли FAQ по установки promod на сервер Linux по средствам ssh. Искал в инете, что то не нашел:( У нас админы поставить не могут:( согласились дать доступ ssh (другого у них и нет) к одному из 3-х серверов. Только вот инфы по установке, на работующий серевер, promoda нет Помогите плз)

Лучше б доступ по ФТП дали! А интрукция по установке на линух вроде была на callofduty.ru

Добавлено (12.02.2009, 12:10)
---------------------------------------------

Quote (tema123)
народ подскажите вроде все делаю, но сервак в списке не появляется((((

Во-первых в каком ты списке проверяешь.
во-вторых юзай ХЛСВ!

ivan35029
Сообщение # 131
В Суббота, 14.02.2009 в 21:41.
Люди создал свой серв все работает подскажите плиззз как менять карту, повысить лимит очков и времени подскажите плиззз!!

007
Сообщение # 132
В Суббота, 14.02.2009 в 23:48.
CoDRconTool тебе в помащ

Добавлено (14.02.2009, 23:48)
---------------------------------------------
xD


ivan35029
Сообщение # 133
В Воскресенье, 15.02.2009 в 17:10.
я попробывал через ету прогу сервер ваше не пашет
скажите что делать или скажите как карту сменить и лимит очков пывысть через конфиг

Gost
3   Offline
Сообщение # 134
В Понедельник, 16.02.2009 в 14:54.
Quote (allessa)
у меня самый дуратский вопрос,как воще узнать в консоли что загрузка сервера прошла успешно? я уже третий день бьюсь с созданием сервера но так ничего и не добилась,т.к.он не появляется в списке серверов sad

загрузка у тебя прошла успешно , но может стоило подождать минут пятнадцать пока он не появится в списке
Quote (allessa)
ответте что это значит. что бы не делала не могу подключится к серверу

Может стоило, если нетерпется подождать, перейти на вкладку локальные подключения и с неё попробовать

Quote (allessa)
PunkBuster Server: Running PB Scheduled Task (slot #1) pb_sv_ver

Я не много непонял вот это (у меня как не извращался с конфигом такого небыло) !?

Добавлено (16.02.2009, 14:49)
---------------------------------------------

Quote (ivan35029)
как карту сменить

как пример map mp_bloc

Добавлено (16.02.2009, 14:54)
---------------------------------------------

Quote (Driver)
Здравствуйте!
Скажите есть ли FAQ по установки promod на сервер Linux по средствам ssh.
Искал в инете, что то не нашел:(
У нас админы поставить не могут:( согласились дать доступ ssh (другого у них и нет) к одному из 3-х серверов.
Только вот инфы по установке, на работующий серевер, promoda нет cry
Помогите плз)
Может подойдёт smile Гугль рулит...

Qwas
4   Offline
Сообщение # 135
В Вторник, 17.02.2009 в 01:38. Отредактировал Qwas - Вторник, 17.02.2009, 01:22
Ребят у меня ошибко пишет: error during initialization: no IWD files found in /main

Где сабака зарыта в server.cfg в ярлыке серва или еще где?

Отпистася либо в асе 376102274 либо тут(если не составит труда в асю)

Добавлено (17.02.2009, 01:38)
---------------------------------------------
А и еще перед этим спрашивает WIN_IMPORTER_QUIT_BODY

Выбор Да, Нет, Отмена

в двух первых показывает то что было сказано выше


ivan35029
Сообщение # 136
В Вторник, 17.02.2009 в 06:00.
я понял чтобы ькарту вводить надо чтото в водить но куда вводить?

007
Сообщение # 137
В Вторник, 17.02.2009 в 16:39. Отредактировал 007 - Вторник, 17.02.2009, 16:40
Qwas, а у тебя ваще игра запускается? wink без ошибок ?

ivan35029
Сообщение # 138
В Вторник, 17.02.2009 в 17:22.
люди как ставиь карту я разобрался теперь скажите как увеличить лемит времени и очко

Keval
Сообщение # 139
В Среда, 18.02.2009 в 22:02. Отредактировал Keval - Среда, 18.02.2009, 22:39
привет всем! у меня такая проблема - запускаю сервак, а зайти на него могу только я, а никто другой не может. и ещё пишет:
Quote
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_body'
n file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/conc
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/concussion_grenade
ssion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/concussion_grenade_mp.shock'

mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/concussion_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_sh
ck_volume_reload' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_b
lletimpact' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/damage_mp.shock'

и ещё вопрос: как включить мод MAPS???
заранее спасибо!!!


PARTYZAN
Сообщение # 140
В Пятница, 20.02.2009 в 13:44.
1.скажите пожалста как настрить сообщение "console: траляля " ,чтобы оно периодически само появлялось ?

2.почему когда создаю сервер из игры (невыделенный ) -в игре консоль работает нормально,т.е. все команды исполняются .а когда запускаю через ярлык созданного сервера -приходится сворачивать чтобы прописать в консоли смену карты или еще что нить .было такое -играют семь чел ,заканчивается карта -я набираю в игре "map mp_block "(она не следующая просто так захотелось) -и появляюсь там один, а все остальные благополучно переносятся на следующую в ротации карту без меня .чета не доганяю я.
вот конфиг (если не трудно-подкорректируйте красным ошибку если она есть )):

Code

/******************************************************************************
// Public Information
//******************************************************************************
sets sv_hostname "^1VOLOTOVA ^3COD4"
sets _Admins "PARTYZAN"
sets _Location "GOMEL"
sets _Web "http://................"
set scr_motd "You motd"

//******************************************************************************
// Common Server Settings
//******************************************************************************
// Log Settings
set g_logsync "1" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"

// Network options
set net_ip "*********" // Set your servers IP address
set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

// Server Network Mode
set dedicated "1" // 0 = Listen, 1 = LAN, 2 = Internet

// Master servers
set sv_master1 ""
set sv_master2 ""
set sv_master3 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""
set sv_master6 ""
set sv_master7 ""
set sv_gamespy ""

// Password Settings
set rcon_password "*****" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots

// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""

// Player slots setup
set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "2" // Number of private player slots, maxclients - privateclients = public slots

// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "0"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.your_website.com/base_folder"
seta sv_wwwDlDisconnected "1"

// Rate
set sv_maxRate "25000"

// FPS
set sv_fps "20"

// Drop inactive players
set sv_timeout "100"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"

// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"

// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "0"

// Temporary Ban duration, in seconds
set sv_kickBanTime "300"

// In-game voice communication system
set sv_voice "1"
set sv_voiceQuality "9"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

// Team-Balance und Voting
set scr_teambalance "1"
set g_allowvote "0"
set g_deadchat "1"

//******************************************************************************
// Misc
//******************************************************************************
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
set ui_maxclients "32"

//******************************************************************************
// Enables Dropping of Specified Weapon Class
//******************************************************************************
set class_assault_allowdrop "1"
set class_specops_allowdrop "1"
set class_heavygunner_allowdrop "1"
set class_demolitions_allowdrop "1"
set class_sniper_allowdrop "1"

//******************************************************************************
// Assault Rifles
//******************************************************************************
set weap_allow_m16 "1"
set weap_allow_ak47 "1"
set weap_allow_m4 "1"
set weap_allow_g3 "1"
set weap_allow_g36c "1"
set weap_allow_m14 "1"
set weap_allow_mp44 "1"

//******************************************************************************
// Assault Attachments
//******************************************************************************
set attach_allow_assault_none "1"
set attach_allow_assault_gl "1"
set attach_allow_assault_reflex "1"
set attach_allow_assault_silencer "1"
set attach_allow_assault_acog "1"

//******************************************************************************
// SMG
//******************************************************************************
set weap_allow_mp5 "1"
set weap_allow_skorpion "1"
set weap_allow_uzi "1"
set weap_allow_ak74u "1"
set weap_allow_p90 "1"

//******************************************************************************
// SMG Attachments
//******************************************************************************
set attach_allow_smg_none "1"
set attach_allow_smg_reflex "1"
set attach_allow_smg_silencer "1"
set attach_allow_smg_acog "1"

//******************************************************************************
// Shotguns
//******************************************************************************
set weap_allow_m1014 "1"
set weap_allow_winchester1200 "1"

//******************************************************************************
// Shotgun Attachments
//******************************************************************************
set attach_allow_shotgun_none "1"
set attach_allow_shotgun_reflex "1"
set attach_allow_shotgun_grip "1"

//******************************************************************************
// LMG
//******************************************************************************
set weap_allow_saw "1"
set weap_allow_rpd "1"
set weap_allow_m60e4 "1"

//******************************************************************************
// LMG Attachments
//******************************************************************************
set attach_allow_lmg_none "1"
set attach_allow_lmg_reflex "1"
set attach_allow_lmg_grip "1"
set attach_allow_lmg_acog "1"

//******************************************************************************
// Sniper Rifles
//******************************************************************************
set weap_allow_dragunov "1"
set weap_allow_m40a3 "1"
set weap_allow_barrett "1"
set weap_allow_remington700 "1"
set weap_allow_m21 "1"

//******************************************************************************
// Sniper Attachments
//******************************************************************************
set attach_allow_sniper_none "1"
set attach_allow_sniper_acog "1"

//******************************************************************************
// Pistols
//******************************************************************************
set weap_allow_beretta "1"
set weap_allow_colt45 "1"
set weap_allow_usp "1"
set weap_allow_deserteagle "1"
set weap_allow_deserteaglegold "1"

//******************************************************************************
// Pistol Attachments
//******************************************************************************
set attach_allow_pistol_none "1"
set attach_allow_pistol_silencer "1"

//******************************************************************************
// Grenades
//******************************************************************************
set weap_allow_frag_grenade "1"
set weap_allow_concussion_grenade "1"
set weap_allow_flash_grenade "1"
set weap_allow_smoke_grenade "1"

//******************************************************************************
// limits the number of players that can choose each class type
//******************************************************************************
set class_assault_limit "99"
set class_specops_limit "99"
set class_heavygunner_limit "99"
set class_demolitions_limit "99"
set class_sniper_limit "99"

//******************************************************************************
// perks
//******************************************************************************
set perk_allow_specialty_parabolic "1"
set perk_allow_specialty_gpsjammer "1"
set perk_allow_specialty_holdbreath "1"
set perk_allow_specialty_quieter "1"
set perk_allow_specialty_longersprint "1"
set perk_allow_specialty_detectexplosive "1"
set perk_allow_specialty_explosivedamage "1"
set perk_allow_specialty_pistoldeath "0"
set perk_allow_specialty_grenadepulldeath "0"
set perk_allow_specialty_bulletdamage "1"
set perk_allow_specialty_bulletpenetration "1"
set perk_allow_specialty_bulletaccuracy "1"
set perk_allow_specialty_rof "1"
set perk_allow_specialty_fastreload "1"
set perk_allow_specialty_extraammo "1"
set perk_allow_specialty_armorvest "1"
set perk_allow_specialty_fraggrenade "1"
set perk_allow_specialty_specialgrenade "1"
set perk_allow_c4_mp "1"
set perk_allow_claymore_mp "1"
set perk_allow_rpg_mp "2"

//******************************************************************************
// assault class default loadout
//******************************************************************************
set class_assault_primary "m16"
set class_assault_primary_attachment "gl"
set class_assault_secondary "beretta"
set class_assault_secondary_attachment "none"
set class_assault_perk1 "specialty_null"
set class_assault_perk2 "specialty_bulletdamage"
set class_assault_perk3 "specialty_longersprint"
set class_assault_grenade "concussion_grenade"
set class_assault_camo "camo_none"
set class_assault_frags "1"
set class_assault_special "1"

//******************************************************************************
// specops class default loadout
//******************************************************************************
set class_specops_primary "mp5"
set class_specops_primary_attachment "none"
set class_specops_secondary "usp"
set class_specops_secondary_attachment "silencer"
set class_specops_perk1 "c4_mp"
set class_specops_perk2 "specialty_explosivedamage"
set class_specops_perk3 "specialty_bulletaccuracy"
set class_specops_grenade "flash_grenade"
set class_specops_camo "camo_none"
set class_specops_frags "1"
set class_specops_special "1"

//******************************************************************************
// heavygunner class default loadout
//******************************************************************************
set class_heavygunner_primary "saw"
set class_heavygunner_primary_attachment "none"
set class_heavygunner_secondary "usp"
set class_heavygunner_secondary_attachment "none"
set class_heavygunner_perk1 "specialty_specialgrenade"
set class_heavygunner_perk2 "specialty_armorvest"
set class_heavygunner_perk3 "specialty_bulletpenetration"
set class_heavygunner_grenade "concussion_grenade"
set class_heavygunner_camo "camo_none"
set class_heavygunner_frags "1"
set class_heavygunner_special "1"

//******************************************************************************
// demolitions class default loadout
//******************************************************************************
set class_demolitions_primary "winchester1200"
set class_demolitions_primary_attachment "none"
set class_demolitions_secondary "beretta"
set class_demolitions_secondary_attachment "none"
set class_demolitions_perk1 "rpg_mp"
set class_demolitions_perk2 "specialty_explosivedamage"
set class_demolitions_perk3 "specialty_longersprint"
set class_demolitions_grenade "smoke_grenade"
set class_demolitions_camo "camo_none"
set class_demolitions_frags "1"
set class_demolitions_special "1"

//******************************************************************************
// sniper class default loadout
//******************************************************************************
set class_sniper_primary "m40a3"
set class_sniper_primary_attachment "none"
set class_sniper_secondary "beretta"
set class_sniper_secondary_attachment "silencer"
set class_sniper_perk1 "specialty_specialgrenade"
set class_sniper_perk2 "specialty_bulletdamage"
set class_sniper_perk3 "specialty_bulletpenetration"
set class_sniper_grenade "flash_grenade"
set class_sniper_camo "camo_none"
set class_sniper_frags "1"
set class_sniper_special "1"

set class_assault_movespeed "0.95"
set class_specops_movespeed "1.00"
set class_heavygunner_movespeed "0.875"
set class_demolitions_movespeed "1.00"
set class_sniper_movespeed "1.00"

set scr_enable_nightvision "1"
set scr_enable_music "0"
set scr_enable_hiticon "1"

//******************************************************************************
// DEATHMATCH
//******************************************************************************
set scr_dm_scorelimit "1500"
set scr_dm_timelimit "20"
set scr_dm_roundlimit "0"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "2"
set scr_dm_waverespawndelay "0"

//******************************************************************************
// DOMINATION
//******************************************************************************
set scr_dom_scorelimit "1500"
set scr_dom_timelimit "30"
set scr_dom_roundlimit "1"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "2"
set scr_dom_waverespawndelay "0"

//******************************************************************************
// TEAM DEATHMATCH
//******************************************************************************
set scr_war_scorelimit "1500"
set scr_war_timelimit "20"
set scr_war_roundlimit "1"
set scr_war_numlives "0"
set scr_war_playerrespawndelay "2"
set scr_war_waverespawndelay "0"

//******************************************************************************
// SABOTAGE
//******************************************************************************
set scr_sab_scorelimit "4"
set scr_sab_timelimit "30"
set scr_sab_roundlimit "5"
set scr_sab_roundswitch "2"
set scr_sab_numlives "0"
set scr_sab_bombtimer "35"
set scr_sab_planttime "2.5"
set scr_sab_defusetime "5"
set scr_sab_hotpotato "0"
set scr_sab_playerrespawndelay "4"
set scr_sab_waverespawndelay "0"

//******************************************************************************
//SEARCH AND DESTROY CLASSIC
//******************************************************************************
set scr_sd_scorelimit "0"
set scr_sd_timelimit "2.5"
set scr_sd_roundlimit "8"
set scr_sd_roundswitch "3" // rounds between switching teams
set scr_sd_numlives "1" // elimination
set scr_sd_bombtimer "30"
set scr_sd_planttime "5"
set scr_sd_defusetime "5"
set scr_sd_multibomb "1"
set scr_sd_playerrespawndelay "-1"
set scr_sd_waverespawndelay "0"

//******************************************************************************
// KING OF THE HILL
//******************************************************************************
set scr_koth_scorelimit "500"
set scr_koth_timelimit "10"
set scr_koth_roundlimit "1"
set scr_koth_roundswitch "1"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_waverespawndelay "0"
set koth_autodestroytime "40"
set koth_spawntime "0"
set koth_kothmode "0"
set koth_capturetime "20"
set koth_destroytime "10"
set koth_delayPlayer "0"
set koth_spawnDelay "20"

//******************************************************************************
// gameplay
//******************************************************************************
set scr_game_allowkillcam "1"
set scr_game_onlyheadshots "0"
set scr_game_deathpointloss "0"
set scr_game_suicidepointloss "0"
set scr_team_teamkillpointloss "1"
set scr_game_spectatetype "2"
set scr_game_forceuav "0"
set scr_game_hardpoints "1"

//******************************************************************************
// hardpoints
//******************************************************************************
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowuav "1"
set scr_hardpoint_allowhelicopter "1"

//******************************************************************************
// teams
//******************************************************************************
set scr_team_fftype "1"
set scr_team_teamkillspawndelay "10"
set scr_team_kickteamkillers "0"

//******************************************************************************
// player
//******************************************************************************
set scr_player_maxhealth "100"
set scr_player_suicidespawndelay "10"
set scr_player_healthregentime "5"
set scr_player_forcerespawn "0"
set scr_player_sprinttime "10"

//******************************************************************************
// UI
//******************************************************************************
set scr_hardcore "1"
set scr_oldschool_mw "0"
set ui_hud_obituaries "1"
set ui_hud_showobjicons "1"

/******************************************************************************
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch
//******************************************************************************

set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype war map mp_bog gametype dm map mp_cargoship gametype sab map mp_citystreets gametype koth map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype dom map mp_overgrown gametype sab map mp_pipeline gametype war map mp_shipment gametype tdm map mp_showdown gametype sd map

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