Создание сервера CoD4
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В Понедельник, 26.01.2009 в 23:36.
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В Вторник, 27.01.2009 в 19:56.
у меня самый дуратский вопрос,как воще узнать в консоли что загрузка сервера прошла успешно? я уже третий день бьюсь с созданием сервера но так ничего и не добилась,т.к.он не появляется в списке серверов Code WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/frag_grenade_mp.shock' '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime' Domain is any number from 0.001 to 1000 WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/damage_mp.shock' ----------------------------------- Working directory: D:\Program Files\Activision\Call of Duty 4 - Modern Warfare PunkBuster Server: pb_sv_SsNext = 504151 (0 to 999999) PunkBuster Server: pb_sv_LogNext = 134 (1 to 999999) PunkBuster Server: PB Log File D:\Program Files\Activision\Call of Duty 4 - Modern Warfare\pb\svlogs\00000134.log Opened for COD4 (w) PunkBuster Server: 0 Power Players loaded from D:\Program Files\Activision\Call of Duty 4 - Modern Warfare\pb\pbpower.dat PunkBuster Server: 0 PB Rcon Filters loaded from D:\Program Files\Activision\Call of Duty 4 - Modern Warfare\pb\pbrcon.dat PunkBuster Server: 0 Map lines loaded from D:\Program Files\Activision\Call of Duty 4 - Modern Warfare\pb\pbsvmaps.cfg PunkBuster Server: pb_sv_MsgPrefix = PunkBuster Server PunkBuster Server: pb_sv_MaxDlRate = 4 (1 to 4) PunkBuster Server: pb_sv_MaxConDls = 1 (1 to 6) PunkBuster Server: pb_sv_KickLen = 2 (0 to 60) PunkBuster Server: pb_sv_CvarFreq = 6 (2 to 10) PunkBuster Server: pb_sv_CvarLogging = 2 (0 to 3) PunkBuster Server: pb_sv_CvarWalk = 4 (0 to 4) PunkBuster Server: pb_sv_CvarUserPulse = 15 (10 to 99) PunkBuster Server: pb_sv_CvarChangedPulse = 99 (10 to 99) PunkBuster Server: pb_sv_CQC = 1 (0=No, 1=Yes) PunkBuster Server: Unknown Command/Setting: pb_sv_LogSync 1 PunkBuster Server: pb_sv_SsFloor = 1 (1 to 999999) PunkBuster Server: pb_sv_SsCeiling = 1000 (1 to 999999) PunkBuster Server: pb_sv_SsCmd = PunkBuster Server: pb_sv_SsWidth = 320 (10 to 4096) PunkBuster Server: pb_sv_SsHeight = 240 (10 to 4096) PunkBuster Server: pb_sv_SsXpct = 50 (-1 to 100) PunkBuster Server: pb_sv_SsYpct = 50 (-1 to 100) PunkBuster Server: pb_sv_SsSrate = 1 (0 to 4) PunkBuster Server: pb_sv_SsDelay = 0 (0 to 60) PunkBuster Server: pb_sv_SsPath = PunkBuster Server: pb_sv_AutoSsFrom = 120 (30 to 300) PunkBuster Server: pb_sv_AutoSsTo = 900 (300 to 1500) PunkBuster Server: pb_sv_AutoSs = 0 (0=No, 1=Yes) PunkBuster Server: pb_sv_ssLogging = 0 (0 to 3) PunkBuster Server: pb_sv_ssTimeout = 0 (0 to 1200) PunkBuster Server: pb_sv_Sleep = 60 (20 to 100) PunkBuster Server: pb_sv_PowerMin = 10 (1 to 1000) PunkBuster Server: pb_sv_PowerDef = 1 (0 to 10) PunkBuster Server: pb_sv_PowerKickLen = 5 (0 to 60) PunkBuster Server: pb_sv_HttpPort = 0 (0 to 65535) PunkBuster Server: pb_sv_HttpAddr = PunkBuster Server: pb_sv_HttpRefresh = 30 (10 to 999) PunkBuster Server: pb_sv_HttpKey = ***** PunkBuster Server: pb_sv_HttpMaps = PunkBuster Server: pb_sv_ScoreKick = 0 (-20 to 0) PunkBuster Server: pb_sv_ChangePeriod = 999 (1 to 999) PunkBuster Server: pb_sv_ChangeMax = 2 (1 to 50) PunkBuster Server: pb_sv_DupNameGrace = 0 (0 to 90) PunkBuster Server: pb_sv_AutoUpdBan = 1 (0 to 1) PunkBuster Server: pb_sv_ExtChar = 0 (0 to 1) PunkBuster Server: pb_sv_GuidRelax = 7 (0 to 7) PunkBuster Server: pb_sv_RconReload = 0 (0 to 1) PunkBuster Server: pb_sv_HttpMapsPath = PunkBuster Server: pb_sv_HttpColText1 = FFFFFF PunkBuster Server: pb_sv_HttpColText2 = 0000FF PunkBuster Server: pb_sv_HttpColBack1 = 000000 PunkBuster Server: pb_sv_HttpColBack2 = 808080 PunkBuster Server: pb_sv_HttpColLine1 = FF0000 PunkBuster Server: pb_sv_HttpColLine2 = 0000FF PunkBuster Server: pb_sv_HttpColMsg = FF0000 PunkBuster Server: pb_sv_HttpShowGuid = 0 (0 to 1) PunkBuster Server: pb_sv_Restrictions = 1 (0 to 2) PunkBuster Server: pb_sv_FileWhitelist = PunkBuster Server: pb_sv_EmptyName = 0 (0 to 1) PunkBuster Server: pb_sv_LogFloor = 1 (1 to 999999) PunkBuster Server: pb_sv_MinName = 2 (0 to 4) PunkBuster Server: pb_sv_MaxName = 20 (0 to 31) PunkBuster Server: pb_sv_LanMask = PunkBuster Server: pb_sv_Lan = 0 (0 to 1) PunkBuster Server: pb_sv_UpdateGrace = 600 (300 to 4800) PunkBuster Server: pb_sv_NoGuidGrace = 1 (0 to 300) PunkBuster Server: pb_sv_AliasFn = PunkBuster Server: pb_sv_AliasAutoLoad = 0 (0 to 1) PunkBuster Server: pb_sv_AliasMax = 0 (0 to 99) PunkBuster Server: pb_sv_AliasMaxEnforce = 0 (0 to 1) PunkBuster Server: File Not Found: pbsvlog.cfg PunkBuster Server: pb_sv_USessionLimit = 0 (0 to 16) PunkBuster Server: pb_sv_UConTimeout = 300 (60 to 6000) PunkBuster Server: PB UCON Profile List (in Memory) has been Emptied PunkBuster Server: PB UCON Ignore List (in Memory) has been Emptied PunkBuster Server: PB Scheduled Task Added: 1 86400 pb_sv_ver PunkBuster Server: Attempting to resolve master1.evenbalance.com PunkBuster Server: Resolved to [66.36.231.175] PunkBuster Server: PunkBuster Server (v1.722 | A1407 C2.155) Enabled Huffman Took 3 Milliseconds Hitch warning: 3573 msec frame time Resolving cod4master.activision.com cod4master.activision.com resolved to 63.146.124.21:20810 Sending heartbeat to cod4master.activision.com PunkBuster Server: Game Version [CoD4 MP 1.7 build 568 nightly Wed Jun 18 2008 04:48:38PM win-x86] PunkBuster Server: Running PB Scheduled Task (slot #1) pb_sv_ver PunkBuster Server: PunkBuster Server (v1.722 | A1407 C2.155) Enabled ответте что это значит. что бы не делала не могу подключится к серверу
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В Пятница, 06.02.2009 в 12:51.
Подскажите плизз как установить промод4.22 на сервер G.H.SU?
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В Суббота, 07.02.2009 в 14:58.
Здравствуйте! Скажите есть ли FAQ по установки promod на сервер Linux по средствам ssh. Искал в инете, что то не нашел:( У нас админы поставить не могут:( согласились дать доступ ssh (другого у них и нет) к одному из 3-х серверов. Только вот инфы по установке, на работующий серевер, promoda нет Помогите плз)
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В Воскресенье, 08.02.2009 в 11:56.
Всем привет!у мня такое пожелание)))1 игра лецензия.2 сервер создаю через игру.3 все работает!!!кто нить напишите все команды включения всяких фишек и откл!
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В Воскресенье, 08.02.2009 в 14:05.
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В Воскресенье, 08.02.2009 в 14:10.
народ подскажите вроде все делаю, но сервак в списке не появляется((((
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В Среда, 11.02.2009 в 00:07.
CoDRconTool это прога управления уже работающего сервера или она сама создает?не могу понять чет и ип вставлял и че только не делал !мура а не прграммка мне не подошла!!! --------------------------------------------------------------------------------
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В Среда, 11.02.2009 в 16:43.
Quote (rexx515) CoDRconTool это прога управления уже работающего сервера или она сама создает? нет она только для управления
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В Четверг, 12.02.2009 в 12:10.
Quote (Driver) Здравствуйте! Скажите есть ли FAQ по установки promod на сервер Linux по средствам ssh. Искал в инете, что то не нашел:( У нас админы поставить не могут:( согласились дать доступ ssh (другого у них и нет) к одному из 3-х серверов. Только вот инфы по установке, на работующий серевер, promoda нет Помогите плз) Лучше б доступ по ФТП дали! А интрукция по установке на линух вроде была на callofduty.ru Добавлено (12.02.2009, 12:10) ---------------------------------------------
Quote (tema123) народ подскажите вроде все делаю, но сервак в списке не появляется(((( Во-первых в каком ты списке проверяешь. во-вторых юзай ХЛСВ!
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В Суббота, 14.02.2009 в 21:41.
Люди создал свой серв все работает подскажите плиззз как менять карту, повысить лимит очков и времени подскажите плиззз!!
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В Суббота, 14.02.2009 в 23:48.
CoDRconTool тебе в помащ Добавлено (14.02.2009, 23:48) --------------------------------------------- xD
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В Воскресенье, 15.02.2009 в 17:10.
я попробывал через ету прогу сервер ваше не пашет скажите что делать или скажите как карту сменить и лимит очков пывысть через конфиг
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В Понедельник, 16.02.2009 в 14:54.
Quote (allessa) у меня самый дуратский вопрос,как воще узнать в консоли что загрузка сервера прошла успешно? я уже третий день бьюсь с созданием сервера но так ничего и не добилась,т.к.он не появляется в списке серверов sad загрузка у тебя прошла успешно , но может стоило подождать минут пятнадцать пока он не появится в списке Quote (allessa) ответте что это значит. что бы не делала не могу подключится к серверу Может стоило, если нетерпется подождать, перейти на вкладку локальные подключения и с неё попробовать Quote (allessa) PunkBuster Server: Running PB Scheduled Task (slot #1) pb_sv_ver Я не много непонял вот это (у меня как не извращался с конфигом такого небыло) !?Добавлено (16.02.2009, 14:49) ---------------------------------------------
Quote (ivan35029) как карту сменить как пример map mp_blocДобавлено (16.02.2009, 14:54) ---------------------------------------------
Quote (Driver) Здравствуйте! Скажите есть ли FAQ по установки promod на сервер Linux по средствам ssh. Искал в инете, что то не нашел:( У нас админы поставить не могут:( согласились дать доступ ssh (другого у них и нет) к одному из 3-х серверов. Только вот инфы по установке, на работующий серевер, promoda нет cry Помогите плз) Может подойдёт Гугль рулит...
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В Вторник, 17.02.2009 в 01:38. Отредактировал Qwas - Вторник, 17.02.2009, 01:22
Ребят у меня ошибко пишет: error during initialization: no IWD files found in /main Где сабака зарыта в server.cfg в ярлыке серва или еще где? Отпистася либо в асе 376102274 либо тут(если не составит труда в асю) Добавлено (17.02.2009, 01:38) --------------------------------------------- А и еще перед этим спрашивает WIN_IMPORTER_QUIT_BODY Выбор Да, Нет, Отмена в двух первых показывает то что было сказано выше
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В Вторник, 17.02.2009 в 06:00.
я понял чтобы ькарту вводить надо чтото в водить но куда вводить?
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В Вторник, 17.02.2009 в 16:39. Отредактировал 007 - Вторник, 17.02.2009, 16:40
Qwas, а у тебя ваще игра запускается? без ошибок ?
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В Вторник, 17.02.2009 в 17:22.
люди как ставиь карту я разобрался теперь скажите как увеличить лемит времени и очко
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В Среда, 18.02.2009 в 22:02. Отредактировал Keval - Среда, 18.02.2009, 22:39
привет всем! у меня такая проблема - запускаю сервак, а зайти на него могу только я, а никто другой не может. и ещё пишет: Quote WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_body' n file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/default.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/conc WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/concussion_grenade ssion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/concussion_grenade_mp.shock' mp.shock' WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/concussion_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_sh ck_volume_reload' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/flashbang.shock' WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_b lletimpact' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/frag_grenade_mp.shock' WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/damage_mp.shock' WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/damage_mp.shock' и ещё вопрос: как включить мод MAPS??? заранее спасибо!!!
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В Пятница, 20.02.2009 в 13:44.
1.скажите пожалста как настрить сообщение "console: траляля " ,чтобы оно периодически само появлялось ? 2.почему когда создаю сервер из игры (невыделенный ) -в игре консоль работает нормально,т.е. все команды исполняются .а когда запускаю через ярлык созданного сервера -приходится сворачивать чтобы прописать в консоли смену карты или еще что нить .было такое -играют семь чел ,заканчивается карта -я набираю в игре "map mp_block "(она не следующая просто так захотелось) -и появляюсь там один, а все остальные благополучно переносятся на следующую в ротации карту без меня .чета не доганяю я. вот конфиг (если не трудно-подкорректируйте красным ошибку если она есть )): Code /****************************************************************************** // Public Information //****************************************************************************** sets sv_hostname "^1VOLOTOVA ^3COD4" sets _Admins "PARTYZAN" sets _Location "GOMEL" sets _Web "http://................" set scr_motd "You motd"
//****************************************************************************** // Common Server Settings //****************************************************************************** // Log Settings set g_logsync "1" // 0=no log, 1=buffered, 2=continuous, 3=append set logfile "1" // 0 = NO log, 1 = log file enabled set g_log "games_mp.log" // Name of log file, default is games_mp.log set sv_log_damage "1"
// Network options set net_ip "*********" // Set your servers IP address set net_port "28960" // Set your port number set com_hunkMegs "512" set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode set dedicated "1" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers set sv_master1 "" set sv_master2 "" set sv_master3 "" set sv_master3 "" set sv_master4 "" set sv_master5 "" set sv_master6 "" set sv_master7 "" set sv_gamespy ""
// Password Settings set rcon_password "*****" // RCON must supply pw to use set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those // players that have been provide the password can connect. Good for // matches, practices, etc. set g_password ""
// Player slots setup set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots set sv_privateclients "2" // Number of private player slots, maxclients - privateclients = public slots
// Ping set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps // See included Quick Setup Guide for instructions. set sv_allowdownload "0" seta sv_wwwDownload "1" seta sv_wwwBaseURL "http://www.your_website.com/base_folder" seta sv_wwwDlDisconnected "1"
// Rate set sv_maxRate "25000"
// FPS set sv_fps "20"
// Drop inactive players set sv_timeout "100" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0"
// AntiFlooding Settings set sv_floodProtect "1" set sv_reconnectlimit "3"
// Anti Cheat Settings set sv_disableClientConsole "0" set cl_autocmd "0" set sv_cheats "0" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1" set sv_punkbuster "0"
// Temporary Ban duration, in seconds set sv_kickBanTime "300"
// In-game voice communication system set sv_voice "1" set sv_voiceQuality "9" set voice_deadChat "0" set voice_global "0" set voice_localEcho "0" set winvoice_mic_mute "1"
// Team-Balance und Voting set scr_teambalance "1" set g_allowvote "0" set g_deadchat "1"
//****************************************************************************** // Misc //****************************************************************************** set sv_allowAnonymous "0" set g_antilag "0" set g_compassShowEnemies "0" set ui_maxclients "32"
//****************************************************************************** // Enables Dropping of Specified Weapon Class //****************************************************************************** set class_assault_allowdrop "1" set class_specops_allowdrop "1" set class_heavygunner_allowdrop "1" set class_demolitions_allowdrop "1" set class_sniper_allowdrop "1"
//****************************************************************************** // Assault Rifles //****************************************************************************** set weap_allow_m16 "1" set weap_allow_ak47 "1" set weap_allow_m4 "1" set weap_allow_g3 "1" set weap_allow_g36c "1" set weap_allow_m14 "1" set weap_allow_mp44 "1"
//****************************************************************************** // Assault Attachments //****************************************************************************** set attach_allow_assault_none "1" set attach_allow_assault_gl "1" set attach_allow_assault_reflex "1" set attach_allow_assault_silencer "1" set attach_allow_assault_acog "1"
//****************************************************************************** // SMG //****************************************************************************** set weap_allow_mp5 "1" set weap_allow_skorpion "1" set weap_allow_uzi "1" set weap_allow_ak74u "1" set weap_allow_p90 "1"
//****************************************************************************** // SMG Attachments //****************************************************************************** set attach_allow_smg_none "1" set attach_allow_smg_reflex "1" set attach_allow_smg_silencer "1" set attach_allow_smg_acog "1"
//****************************************************************************** // Shotguns //****************************************************************************** set weap_allow_m1014 "1" set weap_allow_winchester1200 "1"
//****************************************************************************** // Shotgun Attachments //****************************************************************************** set attach_allow_shotgun_none "1" set attach_allow_shotgun_reflex "1" set attach_allow_shotgun_grip "1"
//****************************************************************************** // LMG //****************************************************************************** set weap_allow_saw "1" set weap_allow_rpd "1" set weap_allow_m60e4 "1"
//****************************************************************************** // LMG Attachments //****************************************************************************** set attach_allow_lmg_none "1" set attach_allow_lmg_reflex "1" set attach_allow_lmg_grip "1" set attach_allow_lmg_acog "1"
//****************************************************************************** // Sniper Rifles //****************************************************************************** set weap_allow_dragunov "1" set weap_allow_m40a3 "1" set weap_allow_barrett "1" set weap_allow_remington700 "1" set weap_allow_m21 "1"
//****************************************************************************** // Sniper Attachments //****************************************************************************** set attach_allow_sniper_none "1" set attach_allow_sniper_acog "1"
//****************************************************************************** // Pistols //****************************************************************************** set weap_allow_beretta "1" set weap_allow_colt45 "1" set weap_allow_usp "1" set weap_allow_deserteagle "1" set weap_allow_deserteaglegold "1"
//****************************************************************************** // Pistol Attachments //****************************************************************************** set attach_allow_pistol_none "1" set attach_allow_pistol_silencer "1"
//****************************************************************************** // Grenades //****************************************************************************** set weap_allow_frag_grenade "1" set weap_allow_concussion_grenade "1" set weap_allow_flash_grenade "1" set weap_allow_smoke_grenade "1"
//****************************************************************************** // limits the number of players that can choose each class type //****************************************************************************** set class_assault_limit "99" set class_specops_limit "99" set class_heavygunner_limit "99" set class_demolitions_limit "99" set class_sniper_limit "99"
//****************************************************************************** // perks //****************************************************************************** set perk_allow_specialty_parabolic "1" set perk_allow_specialty_gpsjammer "1" set perk_allow_specialty_holdbreath "1" set perk_allow_specialty_quieter "1" set perk_allow_specialty_longersprint "1" set perk_allow_specialty_detectexplosive "1" set perk_allow_specialty_explosivedamage "1" set perk_allow_specialty_pistoldeath "0" set perk_allow_specialty_grenadepulldeath "0" set perk_allow_specialty_bulletdamage "1" set perk_allow_specialty_bulletpenetration "1" set perk_allow_specialty_bulletaccuracy "1" set perk_allow_specialty_rof "1" set perk_allow_specialty_fastreload "1" set perk_allow_specialty_extraammo "1" set perk_allow_specialty_armorvest "1" set perk_allow_specialty_fraggrenade "1" set perk_allow_specialty_specialgrenade "1" set perk_allow_c4_mp "1" set perk_allow_claymore_mp "1" set perk_allow_rpg_mp "2"
//****************************************************************************** // assault class default loadout //****************************************************************************** set class_assault_primary "m16" set class_assault_primary_attachment "gl" set class_assault_secondary "beretta" set class_assault_secondary_attachment "none" set class_assault_perk1 "specialty_null" set class_assault_perk2 "specialty_bulletdamage" set class_assault_perk3 "specialty_longersprint" set class_assault_grenade "concussion_grenade" set class_assault_camo "camo_none" set class_assault_frags "1" set class_assault_special "1"
//****************************************************************************** // specops class default loadout //****************************************************************************** set class_specops_primary "mp5" set class_specops_primary_attachment "none" set class_specops_secondary "usp" set class_specops_secondary_attachment "silencer" set class_specops_perk1 "c4_mp" set class_specops_perk2 "specialty_explosivedamage" set class_specops_perk3 "specialty_bulletaccuracy" set class_specops_grenade "flash_grenade" set class_specops_camo "camo_none" set class_specops_frags "1" set class_specops_special "1"
//****************************************************************************** // heavygunner class default loadout //****************************************************************************** set class_heavygunner_primary "saw" set class_heavygunner_primary_attachment "none" set class_heavygunner_secondary "usp" set class_heavygunner_secondary_attachment "none" set class_heavygunner_perk1 "specialty_specialgrenade" set class_heavygunner_perk2 "specialty_armorvest" set class_heavygunner_perk3 "specialty_bulletpenetration" set class_heavygunner_grenade "concussion_grenade" set class_heavygunner_camo "camo_none" set class_heavygunner_frags "1" set class_heavygunner_special "1"
//****************************************************************************** // demolitions class default loadout //****************************************************************************** set class_demolitions_primary "winchester1200" set class_demolitions_primary_attachment "none" set class_demolitions_secondary "beretta" set class_demolitions_secondary_attachment "none" set class_demolitions_perk1 "rpg_mp" set class_demolitions_perk2 "specialty_explosivedamage" set class_demolitions_perk3 "specialty_longersprint" set class_demolitions_grenade "smoke_grenade" set class_demolitions_camo "camo_none" set class_demolitions_frags "1" set class_demolitions_special "1"
//****************************************************************************** // sniper class default loadout //****************************************************************************** set class_sniper_primary "m40a3" set class_sniper_primary_attachment "none" set class_sniper_secondary "beretta" set class_sniper_secondary_attachment "silencer" set class_sniper_perk1 "specialty_specialgrenade" set class_sniper_perk2 "specialty_bulletdamage" set class_sniper_perk3 "specialty_bulletpenetration" set class_sniper_grenade "flash_grenade" set class_sniper_camo "camo_none" set class_sniper_frags "1" set class_sniper_special "1"
set class_assault_movespeed "0.95" set class_specops_movespeed "1.00" set class_heavygunner_movespeed "0.875" set class_demolitions_movespeed "1.00" set class_sniper_movespeed "1.00"
set scr_enable_nightvision "1" set scr_enable_music "0" set scr_enable_hiticon "1"
//****************************************************************************** // DEATHMATCH //****************************************************************************** set scr_dm_scorelimit "1500" set scr_dm_timelimit "20" set scr_dm_roundlimit "0" set scr_dm_numlives "0" set scr_dm_playerrespawndelay "2" set scr_dm_waverespawndelay "0"
//****************************************************************************** // DOMINATION //****************************************************************************** set scr_dom_scorelimit "1500" set scr_dom_timelimit "30" set scr_dom_roundlimit "1" set scr_dom_numlives "0" set scr_dom_playerrespawndelay "2" set scr_dom_waverespawndelay "0"
//****************************************************************************** // TEAM DEATHMATCH //****************************************************************************** set scr_war_scorelimit "1500" set scr_war_timelimit "20" set scr_war_roundlimit "1" set scr_war_numlives "0" set scr_war_playerrespawndelay "2" set scr_war_waverespawndelay "0"
//****************************************************************************** // SABOTAGE //****************************************************************************** set scr_sab_scorelimit "4" set scr_sab_timelimit "30" set scr_sab_roundlimit "5" set scr_sab_roundswitch "2" set scr_sab_numlives "0" set scr_sab_bombtimer "35" set scr_sab_planttime "2.5" set scr_sab_defusetime "5" set scr_sab_hotpotato "0" set scr_sab_playerrespawndelay "4" set scr_sab_waverespawndelay "0"
//****************************************************************************** //SEARCH AND DESTROY CLASSIC //****************************************************************************** set scr_sd_scorelimit "0" set scr_sd_timelimit "2.5" set scr_sd_roundlimit "8" set scr_sd_roundswitch "3" // rounds between switching teams set scr_sd_numlives "1" // elimination set scr_sd_bombtimer "30" set scr_sd_planttime "5" set scr_sd_defusetime "5" set scr_sd_multibomb "1" set scr_sd_playerrespawndelay "-1" set scr_sd_waverespawndelay "0"
//****************************************************************************** // KING OF THE HILL //****************************************************************************** set scr_koth_scorelimit "500" set scr_koth_timelimit "10" set scr_koth_roundlimit "1" set scr_koth_roundswitch "1" set scr_koth_numlives "0" set scr_koth_playerrespawndelay "0" set scr_koth_waverespawndelay "0" set koth_autodestroytime "40" set koth_spawntime "0" set koth_kothmode "0" set koth_capturetime "20" set koth_destroytime "10" set koth_delayPlayer "0" set koth_spawnDelay "20"
//****************************************************************************** // gameplay //****************************************************************************** set scr_game_allowkillcam "1" set scr_game_onlyheadshots "0" set scr_game_deathpointloss "0" set scr_game_suicidepointloss "0" set scr_team_teamkillpointloss "1" set scr_game_spectatetype "2" set scr_game_forceuav "0" set scr_game_hardpoints "1"
//****************************************************************************** // hardpoints //****************************************************************************** set scr_hardpoint_allowartillery "1" set scr_hardpoint_allowuav "1" set scr_hardpoint_allowhelicopter "1"
//****************************************************************************** // teams //****************************************************************************** set scr_team_fftype "1" set scr_team_teamkillspawndelay "10" set scr_team_kickteamkillers "0"
//****************************************************************************** // player //****************************************************************************** set scr_player_maxhealth "100" set scr_player_suicidespawndelay "10" set scr_player_healthregentime "5" set scr_player_forcerespawn "0" set scr_player_sprinttime "10"
//****************************************************************************** // UI //****************************************************************************** set scr_hardcore "1" set scr_oldschool_mw "0" set ui_hud_obituaries "1" set ui_hud_showobjicons "1"
/****************************************************************************** // First gametype to load // "dm" - free for all deathmatch // "dom" - domination // "koth" - headquarters // "sab" - sabotage // "sd" - search & destroy // "war" - team deathmatch //******************************************************************************
set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype war map mp_bog gametype dm map mp_cargoship gametype sab map mp_citystreets gametype koth map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype dom map mp_overgrown gametype sab map mp_pipeline gametype war map mp_shipment gametype tdm map mp_showdown gametype sd map
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